The Hardware vs. The Ambition
Hi Gamers, I am the founder of Carlos Studio. We are a deeply passionate, independent student team attempting something monumental: building a world-class AAA game for India.
Right now, our biggest bottleneck isn't talent—it's hardware. I am currently mapping advanced logic for Indica Theft Auto on an Intel i3 4th Generation processor without a dedicated Graphical Processing Unit, relying entirely on 8GB of DDR3 RAM. Compiling complex shaders and launching Unreal Engine 5 is virtually impossible on this rig.
Every single rupee raised goes directly into upgrading our essential workstations and acquiring professional software licenses to bring this massive vision to life. Donate to reveal your power in helping create a world-class AAA title from India. You are free to donate whatever you wish. Donate just ₹1 to secure your name forever in our official game credits, or donate ₹20 to join our exclusive inner-circle via our WhatsApp group. Jai Hind.
--- CEO, Carlos Studio
The Reality
Developing without dedicated GPU acceleration
The Bottleneck
Godot 4.4 struggling under massive load on an i3 4th Gen